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x--Nike
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PostSubject: Rule changes?   Fri Sep 20, 2013 8:21 pm

Any rules changes or something that you think is unfair/takes advantage of the CPU post here.

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Last edited by x--Nike on Mon Sep 30, 2013 2:38 am; edited 1 time in total
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x--Nike
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PostSubject: Re: Rule changes?   Fri Sep 20, 2013 8:22 pm

A suggestion here is not taking advantage of the AI on kickoffs, by either moving the person not returning or running up the middle then cutting outside.

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LikeUntoGod
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PostSubject: Re: Rule changes?   Mon Sep 30, 2013 10:31 am

I do not like the easy kick off returns but it is hard to outlaw them etc.

However, banning the movement of a blocker is a easy and sim thing to do.

it seems like most nano have been fixed. One that is back is the running your MLB, Safety around, it confuses the AI (you just think you are making a great play. I'd add to that the "dancing defenses" when a owner has his players move from side to side etc. IRL, with your D not being set they would be blown off the LOS and driven 10 yard deep.

Most leagues I'm in are so tight they squeak when they advance......being in one that is more open is a plus although it took me a few games to understand that certain things were now legal.
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cawda121
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PostSubject: Re: Rule changes?   Mon Sep 30, 2013 2:45 pm

I honestly think that you shouldn't be able to wrap around from the inside to outside on kickoffs, I find it still ok to go to the outside, but running up the middle then doing a crazy unrealistic loop around defenders to get outside shouldn't be allowed.
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Dbltrouble
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PostSubject: Re: Rule changes?   Mon Sep 30, 2013 6:52 pm

While I agree about the kickoffs, how can it be policed effectively? Since we are all sim players I doubt it will be an issue at all except for the once in a while lobby guys who sneak into the league.
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